Here are some python scripts I have written to help assist rotopaint artists using Nuke and SilhouetteFX.


sfx_icn.png

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rgbCycle

Cycle RGB Channels

Cycle through the red, green and blue channel. With one hotkey.

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sfx_cycleOverlay

Cycle View Modes

By pressing "Q" on the keyboard if the active node is equal to a "RotoNode" then it will cycle through...

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shapeHandleBind

Adjust Shape Handle Size

Here's a script that allows you to quick adjust the point size by using hotkeys

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shpLabelerThumb

Shapes Labeler v2.0

[Video Demo] Easily rename your roto shapes so they are more manageable.

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jc_rgbaColorShapes

Correspond Shape and Layer Colors to Channels

This script will change all shape and layer colours to correspond with the render channels that they are assigned to....

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sfx_groupSplit

Shape Organizer

[Video Demo] Organise your roto shapes from one layer and separate them into different layers based on each shape's color.

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timeOffset_thumb01

Time Offset Helper

A handy script that can frame offset your Roto Shapes and Layers.

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nuke_icn.png

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keymix_bbox_default

Keymix BBox set to B by default

Keymix node BBox value set to B by default here's a simple python snippet to do that using nuke.

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bbox_buddy

Bbox Buddy

For those of you who do Compositing or Roto painting in Nuke, and use a lot of merge and keymix...

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sfx_proj_build

Nuke to Silhouette

A tool used to for quick and easy project setups with just one click of a button.

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roto_clipMode

Setting the ‘Clip Type’ on Roto nodes

Simple script that will set the "Clip to" mode on all your Roto nodes within your nuke script, saves you...

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colourNode_anim

Color Node on Frame

Change node color when the time marker hits a specific frame or frame range.

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